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In many points, creating a derived scenery for Aerofly 5 is similar to the way previously described in the AFPD workflow.

The Aerofly 5 scenery setup is described in a TSC file rather than in a GEO as used by AFPD. The TSC’s structure is much more complex than the GEO’s one and, as usual, not officially documented in any ways. Here the OpenGL’s documentation is a helpful lecture to get some special things understood.

For Aerofly 5, SDU creates a complete TSC file plus the required AC3D model.

As mentioned previously for AFPD, also the Aerofly 5 scenery output is rotated by 90 degrees...

A note about use of “water” as material: AF5 currently (5.7.5.3) does not support the use of water in photo sceneries. Water rather behaves like ‘asphalt’ here.
Perhaps this gets fixed in some future AF5 release...

SDU supports in creating a number of contests for Aerofly 5:

  • Balloon Popping
  • Heli Precision
  • Pylon Race
  • Spot Landing
  • Autorotation
  • Limbo

These contests can be modeled interactively and get previewed in the 3D viewer window.

 

SDU Workflow AF5